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Cool, thanks! I've been a professional game dev for 10+ years, but have never messed with voxels. Always something new!

So, on your end, have you worked in an actual game dev context much? Or do you mainly make standalone art pieces?

Awesome, yeah voxel are a great artistic medium; they can be massively useful for rapid prototyping and are highly stylistic.

Yeah I've worked on a few games. I was an artist on Critical Annihilation (Steam), created Lonely Forest (mobile) and am currently working on Lil' Chomp. I also made an isometric asset pack with 1000+ sprites.

http://store.steampowered.com/app/339440

https://cartrdge.com/vague/lil-chomp-concept

http://itunes.apple.com/gb/app/lonely-forest/id1072432449

http://shallow-lagoon.itch.io/mega-isometric-block-pack

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well, I might be interested in teaming up on something. Do you have any themes or gameplay ideas you want to work with?

You can DM me on Twitter @StoicHamster if you want to take this discussion elsewhere.

Fantastic yes I'd definitely be interested in teaming up with you. I have a fun and achievable theme/gameplay idea that I'd like to work with for it (I'm open to suggestions though); I'll DM you this information on Twitter, my twitter handle is @Cynical_Poet

Here are two concepts I've come up with:

https://docs.google.com/document/d/1umWMzsjgQM8QXXa4Dh33_Bokvjieb53f-lD6U5NmyxY/edit?usp=sharing

Would you be interested in working on one of them with me?