Quite ambitious! Though, the enemy AI is pretty bad. They didn't manage to hit me once. I did encounter some terrain issue in the area pictured below, but I did get my self loose again. There also doesn't seem to be an actual goal in the game.
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Hey Mika,
Thanks for the feedback!
The terrain issue stems from the way we implemented the islands -- with a vertex shader and no codebehind to handle proper collisions (just large spheres which don't respect the shape).
We were a bit short on time, so theres no endgame, but we had big ideas of a boss fight near the last island :)