I just tried the demo. Very solid work so far. I love the HUD and area transitions, it is fairly original compared how most other sci-fi setting P&C games I've tried have handled it. The voicework is good save for one little detail: the man you're supposed to meet after talking to the policeman. His cadence sounds lyrical, like he's constantly mocking you. I was immediately suspicious of him because of that.
I'm surprised I couldn't interact with any of the characters or objects I saw but that makes sense as a conservation of detail. The puzzles were well made and felt natural to the story. The last two bits were a surprise. I was not expecting to have to aim a gun or arrange a flight.
I'm looking forward to the full release and wish you luck with development.