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The tool can adjust the animation in different ways but it doesn't have anything that automatically places the skeleton in a T-pose. Although it can be used to edit a BVH in detail directly via script it wasn't built with that purpose in mind. Unfortunately there aren't any videos available at this time.

Thanks for the reply. I'm not currently working on a project that I would need something like this but I'm going to be looking at it again soon as something to aid me in my mocap animated ventures coming up.