Yep! Next update will be the full game's release, hopefully sometime in April.
Augh, hard questions! The game is extremely close to being finished, I haven't put out the final product for several reasons though. The main problem is that I've reached the limits of how large a PICO-8 cartridge can be- and even reaching that came at a cost. The game has significantly more content than this demo, but it lacks much of the polish. Most enemies have the same AI, the extra picomin types don't really do anything, and a lot of smaller parts of the game were removed to save space (e.g. the messages the captain provides at the end of a day). The project in its current state is not something I wanna release.
As it is, I've largely lost the motivation to work on the project in its current form, but I do genuinely plan on releasing the game in some form eventually.
well I was wondering because I want to play your full game (I have the demo on my phone now lol) Also I am planning to make a retro Pikmin game and have not decided what style I am choosing for my game, but wanted to see if you were cool with it if I did end up using a flat zone style similar to this and pushing my game in this direction?