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I loved it!

Pixel/horror is a pretty overcrowded genre, but I think the sheer quality you put into the thing and the variety in puzzle solution rather than just the ending is just enough spin for this gem to stand out!
I mean, even the small detail, of how the girls turn their heads towards someone entering, alone enhanced my experience!

I have troubles finding alternative solutions but I guess I'm just silly.

I'd like to use a quote "when the game's biggest problem is the lack of it - that's a good sign". And I believe this is the case with your game! You have everything figured out for keeping the player immersed. If you will pull off a fully fledged product with a full meter journey, worked out plot and enough variety in gameplay based on puzzle solutions, I can't possibly see this not getting huge recognition.

Good luck! Rooting for the project!

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try doing certain things in different orders or doing a certain thing more than once. There aren't really alternative solutions per se but certain details get altered. I believe i have gotten every available variation in storyline that i can manage so if you are really stuck feel free to ask!