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(+1)

I just finished the demo. Not a bad start!


A couple of things:
1) Some parts need to be translated. I think the greeting with Ash and some of the menu options are the most obvious examples.

2) You want "whatever", not "wharever". "Whatever" is what someone says when they don't really care.

3) My personal recommendation is to start small and then add on to it. E.g. maybe make complete routes for Ash, Rie, and Cris and then work on stuff for Bianca and Jake afterwards. This way even if you stop development, you still have a good finished product!

4) I enjoyed the demo! I hope you'll continue working on it!

(+1)

Thanks dude

1) The parts that need to be translated in the lines were my mistake because I didn't realize that I didn't translate them
when I started writing the script I did it in Portuguese and then translated it into English and it ended up happening, and in the menus, it was a bug because I passed my ren'py from Portuguese to English but I already figured out how to solve.


2) About the  whatever our wharever I really had no idea, thanks for the warning


3) And about the individual routes I intend to leave them a little bit further, since making a harem route is easier to program I will use them to gain experience in programming, and when I am already used to it I will probably do the individual routes as a side project and launch them already complete while I continue to work on the "main routes", after all, they would probably be a little shorter since this is not the main focus of the game, thank you very much for the feedback, probably later this month I will be finishing version 0.1.0 of the game which is practically a re-work of the demo (0.0.1) but with a little more content

No worries! Like I said, it was a good start and I enjoyed what you have so far. Good luck!