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I like how heavily you leaned into the paint aesthetic to make a cohesive style. At times the hitboxes felt a bit unfair - I got a lot of game overs when it looked like I was jumping over the guards.

(+1)

So like, this totally wasn't my first time using unity and I totally wasn't rushing at the end and accidentally made the hitboxes for the enemies way too big. I'm glad you liked the style though!