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(3 edits)

This game has no right being as addictive as it is. It's a simple concept that works amazingly well and is a lot of fun. I hope to see more different starting shot/instrument types in the future of this game. The only bug I want to report is that the front of the snakes heads in the second level seem to have a wider hitbox than their model. I found myself getting winged by them as they pass by me and it doesn't appear that they actually make any contact. Also, it seems like you're already aware of this but please try and keep the creatures from body blocking the door before I get in. It is a bit annoying having to wait around for a space to appear every once in a while.

Also: having the same issue where shots fired next to a wall get eaten and I have an issue where certain kinds of loot don't seem to spawn. On my farther run yet past the second boss I never found a single hexagon or diamond pickup but plenty of weapons and circles. 


Please let me get this: On my PC, on my phone, and on my Switch pls. 

(1 edit)

Hey there, glad you're enjoying the game!  We'll take a look at those snake colliders for you.

If the steam launch goes well, we'd really like to bring it to Switch.  We think it would fit that platform well.

Is there a way to play this as an application? i couldnt play it on steam

Not yet.  We're hoping to have it on Steam in June, but given the pandemic disruptions, we might end up pushing it back a bit.  If you wishlist us on steam, you'll be notified when we launch early access for windows.