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(1 edit) (+1)

I hope I'm not "butting in" in an Annoying way.. if you're interested in procedural random generation and free material I suggest following this :)

That's of course using UNITY and c#

https://www.youtube.com/watch?v=qAf9axsyijY&t=2s

https://www.youtube.com/watch?v=hk6cUanSfXQ&t=146s