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Can something be done about the audio? A lot of the time it is kinda glitchy. Like random hissing and popping a lot.

Hey there, this appears to be a WebGL limitation  when dealing with a bunch of sounds layered on top of one another.   The application release going out to Steam will not have this problem.  We are looking into solutions for the WebGL demo but haven't come up with anything yet.

Ok, I understand.