This is a good game and I like the aesthetic, but I wish there were more of a tie in to how a "good" rhythm would also be beneficial in game. Though I suppose that would be very subjective.
Maybe a "rest" block, that does nothing and makes no sound but slightly powers up the next beat's attack. For example, a rest block placed on a yellow tile makes the next yellow beat have larger radius (but doesn't affect the other colour beats).