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I really enjoyed the game and had a lot of fun with it.

If you don’t mind me asking, how did you do the lighting, I guess that the lighting is baked onto static objects (though maybe I’m wrong) but for dynamic objects did you use light probes or vertex lit real time lighting or something else? it looks really cool :)

Hey! Thanks! It's a mix of baked lighting and light probes for dynamic objects.

Awesome, I'm really looking forward to seeing more of this game!