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From the moment that the ending hit...

Okay, first thing's first. Vanja? Oleg? Amazing work. As a contract guy myself, mad props to the other contractors out there - hearing the real instrumentation sent chills down my spine.

This isn't gonna be a particurlarly long review, because I really want to leave what happens up for a bit.

You covered so many little notes, how a certain plan probably wouldn't have been able to work with just a 'small' amount of money, relatively, how certain other characters got where they were, and that final thing left unanswered... Perfect.

And I think that 'I don't trust you, but I believe you.' is one of the coolest lines in the series. Obviously, what that fellow is scared of is... The Kinyats clan, but that's another story, for another time.

I think we're far down enough that the auto-cutoff'll handle spoilers, but seeing how certain detectives looked in the past - Kane, Larika, GREG - was really cool. I also liked some of the 'casual' clothes at the end. 800 sure did pick a humorous outfit, huh..?

This was a fantastic ending; I think you'll remember that one of my previous few big things was that I was left unsatisfied 'cause I wanted more. Well, this time, I feel satisfied, even though I still want more, ahaha; it's a small difference, but I think you get it.

Although the experience was exhausting, I feel like you could mix it with your normal strategy, find a good balance where you use certain times to refresh yourself, then keep a 'marathon' method (aha) for your full releases?

Either way - this was a fantastic journey from beginning to end. Those ending farewells were a real golden-age curtain call, and that was a real fun fact.

The entirety of chapter 100, too... 

Yo, okay, one last question.
Throughout the story, it feels as if the world is kind of the 'ours-but-familiar-but-different' that's cropped up in several of your works. I don't know if it's because it feels like there's a very low level of unexplainable elements underneath the surface, some things seem more or less advanced, technologically... It just gives this really familiar-but-not feeling, and I dig it.

But I really really wonder just what that final 'puzzle' is. Poverty? Human nature? Something metaphorical like that? The heat death of the universe? Alien invaders? Alien invaders who really like puzzles?? No, space wouldn't be safe, uh... Dang. Point is...

Great job, LockedOn. It was a pleasure to be here throughout the release. :) Fantastic job, mate!

One last note, though there's a lot more I could and probably will say; I had to re-download and play Methods on a Win 2000 computer (!) that initially didn't have enough HD space to match the 150 MB Methods required(!?!), and somehow it made the experience even better.

One last time - great job making it this far, and thanks so much for the kickass story. All the best!

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A Win 2000 computer?! Wow I'm a little shocked that it worked, but on the other hand, it's built on a solid python foundation. I'll have to remember that when I put in the  "Minimum Requirements" on Steam haha.

Thanks as always for your comments — it really helped me keep up the Releases. :)

Bill Watterson, in one of his anthologies, explained that he used older televisions in Calvin and Hobbes because they had more personality. That always stuck with me and I think it's really true, so I used older tech where appropriate.

Anyway, I'm glad you found the ending satisfying. I think that's partially due to how the story is linear instead of having multiple endings, but I also tried to make it more obviously climactic and explain every single thing — except that one thing. ;)

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You did a great job, and yeah, it actually ran fine! (The computer itself ran hot, but not so hot that it was in danger... Probably...) Not that I'd recommend players follow my route; it just made the tension feel increasingly, uh, tense..? :P 

I'd actually talk more about why the ending was satisfying, I think how you used foreshadowing well, even where I missed it (uh.... Dang, the whole Winner's Squares - they were there the entire time? And wait, does that mean they're essentially... A circle... Of squares?! HOW DOES THIS TIE BACK TO PIERRE THOUGH - ), but...

Really, it just was a great experience from start to finish. Being able to be part of a project throughout was fun too, and I'm glad I could give back a bit. :)

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Oh, it's all connected to Pierre (who's getting a revamp next update)! Yup, the Winner's Squares were there from the beginning. :)