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(1 edit) (+2)

"Buggy" dodge.
There is something weird with the dodge/dash mechanic, many times now I have died while trying to dodge, but the dodge either don't happen, or there is a delay between I push the button & it actually moves.

I am using the green slots for greater movement speed (slot: 1, 4, 7) if that "consumes" the "dodge power" or something like that.
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I have also noticed the reverse, I have just dodged, but the bullets I expect to fire doesn't happen.

I assume that is because the game-tick where the bullets should fire happen during the dash animation, so it's just skipped that firing step.

But it would be really useful if the firing would just be delayed to the end of the dash in those cases.

Because usually (when not avoiding,) the dash is calculated based on the expectation of firing from that new location, like: dash around a corner & expect to release a barrage of bullets, but nothing happens, it's especially DEVASTATING when you plan to fire your piercing "ultimate" into a horde of enemies, but it just "fizzles" into nothing because I dashed 2 milliseconds too late, so now I'm soon dead, because the enemies are too close & the dash is on cool-down & no bullets will come in several eternities.

Losing your shot when dodging is intended.  Otherwise you could just dodge non-stop and be invulnerable constantly with no drawback.