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Thanks for the feedback! I know it can be frustrated when the eagle comes. I was planning to increase the delay between the first time the player can hear the eagle and the time the eagle comes. One other idea was to have some "covered" and "non covered area" where the player will know that in that area, the evil eagle can never come! If you have any idea to make it less annoying, don't hesitate to share with me, I will be so happy to hear it and try it out!