First of all thank you for taking the time and posting such long and detailed comments, I saw you did that for many games !
Also its a pleasure to read your texts ^^ !
Great thats what I want to archive with puzzle games, that they are pretty hard but not illogical hard.
wow thank you for the comparison with Baba is You, I didnt know about the game but I looked it up and it looks awesome :D
Yea I think most puzzle games should have the option to show you how its done, because it can get frustrating. so instead of then having to google up a solution, which in most cases is going to happen then, you can view it in game! I wanted to represent that in my game aswell.
To the speed change: well actually that was just a bug fix solution scince on some PCs the character would move was to slow/fast.
I dont know why but it already was different in the unity editor and the full build game. So I implemented it for people having this issue.
But I see you really liked it afterwards as the mechanism you described, so Im defenitely going to think about such things in the future aswell, thank you !
Sadly some of the sound effects have gone missing in the final build aswell, I really could find anything on that :(
So overall im really happy to see people liked it and yea I did worked quiet a lot on this game ! so thank you again for all you feedback !