I looked at the log and this is the start of it :
[Screens.ScreenManager]: Adding screen Title Screen [Screens.ScreenManager]: Screens: [Title Screen: Active] [PlayerModel]: Initializing PlayerModel [PlayerModel]: Awake, seed is 1690126827 ******************************************************* [Screens.ScreenManager]: Unhandled Exception! System.NullReferenceException: Object reference not set to an instance of an object at Assets.Scripts.IO.InputHelp.GetButtonDown (Assets.Scripts.IO.InputHelp+Buttons button) [0x001cb] in <f6ffd33d2fea43b288c20ba161375ee3>:0 at Assets.Scripts.Screens.TitleScreen.HandleInput () [0x002f8] in <f6ffd33d2fea43b288c20ba161375ee3>:0 at Assets.Scripts.Screens.ScreenManager.Update () [0x00087] in <f6ffd33d2fea43b288c20ba161375ee3>:0 *******************************************************
The "Unhandled Exception" then repeats what seems like every frame. Nothing else, just a super bloated file with the same error message over and over.