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How did 7 people participate in the production of this "game"? How did multiple people work on the awesome animations of the enemies falling over and then sliding off to the side at .5 speed? Why does the first boss say "I see you." in extremely low volume over and over again? Why is there an enormous delay on the attacks? Why do the enemies die and then come back all of a sudden when I kill them? What the hell ever happened to Giovanni Mennuni?

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Actually we didn't have time to do any kind of playtesting, so... thank you for all of the constructive things that ur saying, we will try to adjust and fix them :)

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Ohh makes sense. I bet ALL 3 sound designers (yes, I said 3, don't think that you can hide Giovanni) and the 2 3D artists were very preoccupied throughout the development process, to the point that they had no time to try and play the video game. 

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ok, but stay calmo boomer. ;)

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