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I suck at platformers, but I can appreciate how well designed this is.  The hanging from ledges, sliding under obstacles, color-key doors - it's really nicely done.  And the artwork is great too!

I am a numpty, and reading in-game text isn't really my thing.  I could've done with an extra something (SFX, anim, particles?) to tell me I'd picked up a keycard as opposed to some other generic pickup.  Or maybe a really obvious 'need red keycard' when I face-butted the locked door the first time?  

Anyway, it's fantastic work!  Nice one!