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I'll Put this here.

I used all the limitations, made all art assets myself all 1 bit and using 2 colors per tile to really limit/challenge myself.


I also released them in the public domain so anyone can use them (only thing i didnt make was the music i even made the sound effects thats something i never done before).  


if you are able to beat this game please tell me.

its kinda very hard (for an EasyJam game) though it was made that way, The way i took easy is by making the game as easy to port to other systems, infact the first prototype with items random world generation and 3 objects was only 200-300 lines. i also plan on building a Atari2600 port of this game, though if that doesn't go as planned i might just port it to the more powerful gameboy instead

to other systems as well as easy to learn and play, one of those easy to play hard to master kinda games, in a vane of Tetris and Splunky.

In short I hope you enjoy the game it turned out much better than i expected.