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(1 edit)

Yay.. Spent three hours fixing a single bug, that caused a segmentation fault from time to time. Found it in my map rendering code. Somewhat obvious when you see it, but I had a hard time spotting it. Went for a walk, came back, solved it. Anyone that can spot it?

for x := 0 to width - 1 do
begin
  for y := 0 to height - x do
  begin
    ....
  end;
end;
(1 edit)

Line 3 you have an x instead of a 1?

I'm not very good with pascal so I'm unsure.

Programming in general too lol

Kek. I also had some silly problems yesterday.

https://twitter.com/virtulis/status/84296222519954...