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Cool, interesting game. If you're gonna build it further, I would highly recommend a massive explosion at the end for emotional impact when you lose, as well as a record of your high score!

I would say that the most confusing thing was the delay before spinning a shield around after pressing a key (if no key for that shield was being pressed beforehand). It would be nice to have less of a delay, if any at all.

Thanks! The "score" is currently how many hits you took when you finally succeed to the end, which is evidently a bit optimistic haha. Definitely will take those suggestions on board later.