Can you tell me what exactly doesn't work? Is there any kind of error-message which i can look at?
Viewing post in Celaria (2016 Alpha Version) comments
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FATAL ERROR in Vertex Shader compilation
ShaderName: sh_shadow_projection
D3DXCompile failed - result
at gml_Script_scr_render_scene
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stack frame is
gml_Script_scr_render_scene (line 0)
gml_Object_obj_render_Draw_0
This error can sometimes happen if the game can't compile the DirectX 9 shaders. (Some DirectX 10 and 11 installations don't seem to be fully backwards compatible with DirectX 9.) You can fix that by installing the DirectX 9.0c end user runtimes found here: https://www.microsoft.com/en-us/download/details.aspx?id=8109 (It will install the missing bits for DirectX 9).