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I actually have GoDot, and I'm trying to learn bit programming in GoDot (actually also, that I get a better understanding of Games, to crack them more easy), but in fact, GoDot is much harder to Crack, than other Game Engines like Unity or Unreal (or at least, as long as you use the native GoDot code), because no decompiler knows the language.

And I also got one thing to add. Keep programming. It's a nice hobby and you did already great work. For one week (when I'm not completely wrong) I think it is great.