Hah, that was actually a bit cooler than expected.
While I do think the game tries a little too hard on its main angle by the end, as it tends to happen with these subjects, I realize that may just be my own personal tastes speaking. And with that said, I do appreciate the relentless nature of the game in always throwing a new scare at you, and managing to very organically lead the player along to avoid long moments of confusion or going the wrong way. So a very good job on that.
One minor gripe is that the notes are kinda hard to read, thanks to a mixture of a small size and an odd font type, so I would like to see that much fixed in future games.
Either way, Grandma was a fun romp that I loved to play!