This is a neat survival horror collectathon! The atmosphere is executed well and I like the forest setting, torch lighting and the creepy sound effects that punctuate the atmospheric background hum. The use of flavor through 'easter eggs' is a useful inclusion that added some variety and motivation to find the cans. The monster is a weird, unnerving effigy crossed with something organic and terrible!
As far as feedback, I think the biggest thing is just that the game world is very large and traversing it with a static enemy that doesn't really 'chase' insofar as it materialises near you can limit the pacing. One idea could be to have batteries for the torch that slowly run out! Other than that maybe a bit more unpredictability in enemy behaviour could be a useful way to program a monster too.
Thanks for submitting The Hunt to the SCREAM MACHINE game jam!
- SCREAM CATALOGUE