Replayed it after the V2. After having it run smoothly, its one of my favourites from the jam. Felt like a creepy fairy tale!
Honestly, if you kept working on this, I would look forward to playing future versions
Some notes:
- the characters seem to move at 1.5-2x speed on slopes
- some of the stairs are pretty bumpy.
- the camera controls could use a tiny pinch of interpolation to smooth them out a bit
- the light/dark flickering near the house near the end looked alright close up, but from a distance looked more like z fighting than special effects