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Thank you so much for your feed back. Yeah I was trying to make the whole thing from scratch and by only using the Godot docs. I usually use Unity but this was my first Godot project and first ever game jam of any type. I didn't realize how stressful putting a time line on something really made it. I tried fro 2 nights (after work) and after tuning it as well as I could without using a video I had to move on in fear of not being able to finish in time. I'll definitely have to look up the Motion Twin videos.