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We didn’t have time to implement most of features including the third spell but the artist already made UI for it so I just kept it locked.

We planed to make bigger impact on using spells for example the second spell - splash damage. …and something to indicate health of enemies (without hpbar).

I know about the room glitch, I unfortuaetly didn’t make to fix it.

This was my first jam so I’m happy that we made it in time.

And also thx for playing/commenting our game!