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I'll be honest I played through a couple times and never fully understood the results of my actions. The atmosphere was good and I loved the poster over the bed. :)

I ran into an issue where I clicked the door and then hit turn right with the door dialogue open and I couldn't get it to go away. Overall interesting concept, I think better signalling to the player would be helpful. Oh and the you died sound is a bit loud and alarming. 

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Thanks for the feedback.

I'll work in fixing the door problem, also I'll work in making objects have an outline when you hover over them and are interactable.