Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Super late to reply to this, but that would be nice eventually; I'm mostly working on the fundamentals before writing a manual, as I don't want to have to go back and update it unnecessarily, haha. But yes, I would like some manner of helping people know how to use the software.

You should actually just have an example master plan project and let that be the manual

That was the idea I had initially, but haven't gotten around to implementing that just yet. But that's definitely on the to-do list!