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(2 edits)

This game was really good, I liked the graphics and interface style. The keep your distance theme seemed to just be avoid the objects which was like the other games - I’m not sure how the scoring worked but it could have benefited the theme if it had a higher score depending on how far you stayed away from the objects you were avoiding and how few steps it took to get the planet? - ooh like the further you stay away from the asteroids then the more the spaceship insurance company likes you and gives you a score bonus? Lol

There were some items I couldn’t collect for some reason - maybe I maxed out how many I could collect.

It would have been nice to have more of a story for what/why you’re delivering items to the planets so the user is rewarded for continuing to play levels by revealing more of the story to them, but then again it would have an end to that story at some point instead of a continuous “see how long you can play before you die”. It would make a good arcade game!