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I really like the power and light mechanics in this game. I didn't get very far - I'm not very good at avoiding monsters that can cross walls - but I think there's a lot working well here. Maybe an ongoing power issue the player has to monitor FNAF-style could add for a bit of gameplay - or needing to recharge the torch manually. The monster itself is really well designed and the portrait you've made of it is excellent - I don't think I'd hang it in my living room but  I kinda love it!

Thanks for submitting The House Outside Grimville to the SCREAM MACHINE jam! 

- SCREAM CATALOGUE