Chill little game! I really like it! The gameplay itself has some room for improvement. The controls are a bit overcomplicated. The least would be some hotkeys for the buttons, the most would be simplifying the whole into a single, context-sensitive action key, except the building of the different planters, etc. And since the obstacles are grid-based, the movement should be also grid-based. There is no need for pixel perfect precision when I'm walking around the orchard. Anyways, I liked that there is no penalty for falling into the void.
The theme is spot on, this would be a nice future. I like your choice of genre as well, but I would have liked to see your personal twist on it, just a few original gameplay-related ideas.
The graphics are cute, the particles around the ripe fruits are a nice touch.
And the music is perfect. I bet that my solar oranges grew faster just because the relaxing music.