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(+1)

The left menu looks cleaner and easier to read, but the right one could fuse real nice with the drop animation (wich turned out REALLY cool). You press play, the menu UI goes away, the ship drops and the game starts. It could be a really cool looking transition! Maybe you could make a "options" menu to put the sound configurations and the credits so the main menu looks cleaner. I'm really looking forward for the third demo tomorrow!

Totally agree, I've been leaning towards an Options (or Settings) menu to condense the amount of text. As you'll see in the 3rd demo (out now, if you haven't seen it already), it does the transition you describe. Great feedback, thanks!