Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The rolling-up-things part worked pretty well. I like the way the items get pulled into the middle of the ball and you can still see them there later.

I definitely understand problems of scale during a jam. Still, you built out a pretty good-sized level. I really wanted to be able to roll up the plane. =)

The ball went nuts when I rolled up the signs at the airport. I assume that was intentional as a sort of end-game, but it was also pretty glitchy, flying around the level and getting stuck in the terrain.

Thanks :)

Yea, that bug at the end comes for the scaling of the mass of the items. I used the rigid body's mass and tried to scale it progressively with what you were picking up but for some reason physics turn weird at a certain point hehe.

Thanks for playing and the feedback!