Cleared all 10 levels! Very fun concept, and that last level was definitely a doozy but I think it was the right difficulty for the finale of the concept.
The augmentation added a really fun element! I think perhaps it could be clearer how it works as someone else mentioned - initially I thought that I was supposed to be selecting some options off of the wheel and that the options just never loaded - I didn't realize that moving the circle *was* the augmentation for a bit. Once I figured that out, I really enjoyed the concept.
While I enjoyed the 10 levels very much, I worry about the staying power if/when you expand it. They're great puzzles but without adding additional things to puzzle through, be that new things on the level, new things your bullet can do, or a combination of both, I think it won't take much longer for it to feel old even if you also change the scenery. With that though there'll definitely be a balancing act to avoid bloat, but I'm sure you already have plenty of ideas for it. I look forward to seeing what becomes of this!