Yes, exactly. You can ajust the amount of faked inertia by playing with the transition time (it's a little more complicated than this but nothing magical)
Hi, I recently uploaded a build, where i tryied to fix the moviment issue: Now moviment should be much faster... I'll be happy if you to check it out... =D
As always, thanks for playing my game!!! =D
(Unfortulally i didn't manage to fix the inertia problem: lerping it out was giving me a strange delay on moviment...) =C