The level design on this game is not the same as for other games I work on. With previous games I just opened a new scene and start throwing sprites here and there until I have the inspiration for a level.
It was kinda 1st -> I get a feeling, then I make it challenging and nice to play.
With this game, I start with an excel file ^^'. It's the only way I can make a level work. It's... new.
The good part is, when a level works in excel, it will work 100% in the game too. The bad part is that when I'm excited about creating a new level, I have to open excel now, not unity.