it's impressive to see you tackling all aspects of the game's development: models, textures, music, programming. it must be daunting at times to have the whole game's weight on your shoulders. even in my two man team, the games i work on are laborious. but one upside to solo dev is complete creative control! it's great to see steady, continuous progress. it' slowly coming together piece by piece. looking forward to the release!
Thank you, reading your comments each time is very encouraging. I'm a really moody person so choosing what to do next keeps me from losing motivation. I played one of your games recently (Broken Silence) and could see how much effort you and your team had put into it, compared to that I'm still a step behind. It is daunting, more so considering I have a deadline soon but I believe I'll manage, this month my goal is to make the game playable from start to finish so that the next one I can polish the art to the maximum.