I'm really interested by the pitch! Would it be possible to have more info? Like what's the game's system? How is the game surrealist? What changed between the two editions of the game?
Excellent questions! Unfortunately, Delver can be tough to explain. I think the easiest way to try to grasp it is to listen to this session I recorded with a dear friend for 1e.
As for the differences between 1e and 2e:
- new cover art! From the incredible Sasha Reneau.
- character growth is part of the game instead of an optional appendix
- new examples for play
- information reshuffled and rewritten to make the game easier to follow - this is the biggest set of changes, and too comprehensive to list individually
If you have any other questions, I'm happy to answer them.