That was more fun than it looked like it was going to be in the video. The slowmotion effect was not only a really cool addition but it helps the game play from being too chaotic.
As necessary as it is to have the ship wrap around the screen it actually made playing more fun too cause I could just fling the ship as fast as I want and that added some depth to the feel of the game. It's kind of like in Markiplier's Doom Eternal video:
@38:40 He explains that if the game had just let HIM push the button it makes a world of difference. In the little gif you have of the game play it shows making smaller calculated movements to take out the enemy ships, but the fact that you let me, the player, play the way I want to by flinging the ship as fast as possible it allows me to have more fun. So big plus in my book on that mechanic.