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(+1)

Interesting take on the tower defence formula. I like the art style too, it's very clean.

I think we need just one more level of depth to bring this game up something great, as of now, the ideal strategy is just spam towers on every spot. Maybe we could save cards between rounds of new cards, and combine cards of the same type to make an upgraded version of that tower? Lots of possibilities available here!

Excellent game :)

thank you,

I've never thought of that before.

it looks like I will implement an upgrade system like that later.

your game are fun too, btw. i like the player movement  ⚡