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First five minutes were spent to figure out what the action button is, lots of wasted time right there, could have just written it in the game options menu or write it on the screen, it was an instant turn off at the very beginning. Object placement seems very odd, like why would 3 trashcans in a 5 meter long hallway or pillars in the ground in a small open indoor space, no cars would ever get there. Shouldn't do puzzles that relay on reading all the text, the player ends up wasting a lot of time and gets frustrated. Don't use the same asset in one place so much. Player could move faster and overall the movement could be made better. Loved the sound design and the text that was written with shiny letters. Graphics are nice of course. Generally should have way less text, you can always find ways to say things without using words and blocks of text, but of course it's more difficult. Can't say i enjoyed the experience, given the time it took to do everything, but this has good potential.