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4 MAY 2020:

- I signed up for my first Game Jam today! It's the Finish It Jam and I'll be using this time to get the "arcade mode" of Scrapship finished. The jam doesn't start for another 4 days and ends on 24 May. So basically the monthly demo of Scrapship will be released a week earlier than anticipated.

https://itch.io/jam/finish-it-jam

- Spent more time condensing the code. At one point I was at 3600 lines and now I've shrunken it down to just under 3000. Also fixed a few other minor bugs.

- Final version of Scrapship will have a soundtrack! I've enlisted the help of Tyson Cazier to create 5 tracks for the game. I just received the first 2 today And. They. Sound. Awesome!

https://www.tysoncaziermusic.com/video-game-music/

- The vast majority of my focus this month and during the game jam is going to be mostly stuff that won't translate well into screenshots and gifs or are things I'd rather leave as a surprise. So for that reason I'm deciding to refrain from my daily Scrapship updates and resume them on 24 May when the Game Jam is over.

But don't worry! I'll still be around on Itch and I'm still working on my game daily!

In the meantime, if you haven't given the third demo of Scrapship a spin, you can do so here:

https://40wattstudio.itch.io/scrapship-demo

Thanks to everyone following this devlog and I'll see you all around 24 May with an update and a new demo!