I don't know how anyone would be able to write something of this quality and then make it into a game so quickly. Very good job. The messed up characters gave me an almost "that episode of Bojack Horseman" vibe. Not showing or understanding the magical creatures was a great idea. Makes you feel like even though you're doing the right thing, it might be wrong. Keep writing!
Viewing post in A Magical Girl's Duty jam comments
Thank you for playing and for your kind words!
As for how I got things done fast for the jam, my trick is to reuse sprites (example: all three girls have the same base sketch, and I only drew half of each and mirrored it lengthwise) and to make "OK" looking but not effort intensive sprites (like the backgrounds--check out the lines of the trees, they're so sketchy). Only adding enough details to get the idea across. The writing was the hardest part. I actually planned to finish it completely with an epilogue and everything instead of leaving it as a cliffhanger, but I ran out of time... I'll be working on finishing it, though!