OH, that sucks. Well, as long as this build is stable..
Can you backgrade to the old build environment, and make it work that way?
Viewing post in Arcane Spell Scrolls for store import
Unfortunately not. I tried. I could get it to build in Unity, it's just when I took it to Xcode that I ran into problems. The issue was a combination of Unity's official in-app purchase package and X-code. It would have been possible to fix I'm sure, but I was going to need a lot more time and a new mac computer. Mine couldn't run the newest version of X-Code :(
I guess that's what I get for doing my Xcode compiling on a refurbished mac mini.