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I was horrified when sheep started throwing themselves off of the cliff! How did they even get up there in the first place!?

Amazing work, really tight art style, and a very effective design!

Improvement wise, perhaps you could ramp difficulty on a less harsh curve?  Introduce cliff edges as a gameplay obstacle along herding pathways.  Maybe you could then add wolves that chase after sheep, or giant birds that swoop down and pick them up?  Not sure what counter play to this would be... perhaps just whopping them on the head with the herding stick?

(1 edit)

Thanks :) xD 

We didnt have time for intermediate levels, thats why the difficulty increases like that. Thanks for the feedback, we'll think about these when we work on it :) Whopping wolves on the head with a stick sounds funny and nice, but we have to see if we get time to implement it, we'll polish the existing ones first and then move onto the rest if possible. We'll discuss with the team in a few days