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Hey , Thanks for your feedback!

I tried to implement an increasing difficulty by setting the drop rate and speed at the beginning of the game on a Beginner Level xD, so that people who play the first time can get used to the controls. If u reach a higher Score the speed and drop rate will become higher and better for advanced players. Im programming since 3 Months so I dont really know yet how to balance game difficulty tbh. (thats really hard for me xD). But Im creating many minigames at the moment, so I can learn the fundamentals of Game Dev. 

I will check out ur game too ^^